- FalagardMapping scheme element to allow creation of 'new' widget types within a scheme file.
- Full skinning system .pdf documentation 'mini-book'.
- XML based version of TaharezLook - as an example and to allow easy migration to the new system.
- XML based version of WindowsLook - as an example and to allow easy migration to the new system.
- "Vanilla GUI" - a simple XML based skin. Special thanks to Shane Parker for permission to use his imagery.
Added: 'Unified' co-ordinate system allowing specification of relative and absolute components simultaneously.
Added: Window alignment options allowing child windows to be positioned offset from centre, right, and bottom points as well as the usual left and top.
Added: Ability to create an imageset directly from an image file.
Added: Added line number to error message for Xerces XML parsing errors.
Added: Initial support for output of XML data for all core system data types (fonts, imagesets, window layouts, xml skins).
Added: Renderer independant version of the original Ogre/CEGUI preview application "Demo4" in Samples.
Added: Renderer independant version of the original Ogre/CEGUI preview application "Demo6" in Samples.
Added: Renderer independant version of the original Ogre/CEGUI preview application "Demo7" in Samples.
Added: Renderer independant version of the original Ogre/CEGUI preview application "Demo8" in Samples.
Added: Support to Window class for a collection of named user-data strings.
Added: Modal window feature.
Added: Missing Lua bindings for some System based Tooltip stuff.
Added: Missing Lua bindings for Menusystem widgets.
Added: Lua module 'toKeyEventArgs' helper
Added: An attempt at protecting the code from min/max preprocessor macros; as defined in MS Windows headers.
Added: Logging of CEGUI version number.
Added: The 'look' modules now have the ability to register all available widget types; saves listing them all in a scheme!
Added: Support to the Lua module for FontFlags to allow direct loading of TTF fonts from script without using .font files.
Added: Base Window class virtual method 'performChildWindowLayout'. Replacing many widget's own 'layoutChildComponents' methods.
Added: Facility for the system to auto-generate window names - for use in cases where the user is too idle to think up names for themselves ;)
Modified: Relaxation of many ordering restrictions within validated XML data files.
Modified: Samples framework has had some minor improvments, and can now exit properly!
Modified: Various improvments and additional options for linux configure.
Modified: Lua scripting module renamed to CEGUILua (Win32 systems).
Modified: Switched AC_DISABLE_STATIC & AM_PROG_LIBTOOL around due to a warning.
Modified: Disabled building of static libraries under Linux.
Modified: Window::initialise method now called by WindowManager when it creates a window, rather than having each factory do this itself.
Modified: Major cleanup of the main file for the 'look' modules.
Modified: Changed CEGUIBASE_API to CEGUIEXPORT throughout the code. This is in preparation for some Linux ABI improvements.
Modified: Various widget classes disregarded the alpha component of set colours; the alpha component of user specified colours is now respected.
Modified: Updated the WindowsLook caret-cursor to greatly improve visibility!
Modified: Made child window index positions stable.
Bug Fix: Issue on some distros caused by use of AC_FUNC_MALLOC macro in configure.ac
Bug Fix: Issues with samples framework not compiling when none of the renderer modules are available.
Bug Fix: linux makefiles updated so 'make dist' works properly again.
Bug Fix: Various fixes made to the MSVC++ 7.0 solution and projects.
Bug Fix: Unified the tests for linux platform to always check for definition of: __linux__
Bug Fix: Xerces based XML parser was not throwing exceptions, causing no useful logging to occur.
Bug Fix: Some tool-tip API docs were incorrect.
Bug Fix: Window::onEnabled & Window::onDisabled were not called when a window state changed via inherited state from an ancestor window.
Bug Fix: Font class modified to force auto-hinting use for rendering glyphs.
Bug Fix: Font class modified to properly render glyphs in mono mode (AA off)
Bug Fix: Fixed some uint/ColourRect/String CEGUILua issues.
Bug Fix: TinyXMLParser::parseXMLFile implementation was not reentrant, causing issues with nested loading of XML files (specifically static/bitmapped fonts).
Bug Fix: MultiLineEditbox would throw std::out_of_range sometimes when setting the text via setText().
Release 0.3.0
=============
Total refactoring of XML parsing system. Details as follows:
- Removed XMLHandlerHelper files.
- Added XMLParser/XMLHandler abstract classes.
- Added XMLAttributes class
- Added optional embedded version of TinyXML - including efficiency fix (patch #1180435).
- Added optional TinyXML based implementation of XMLParser.
- Added optional Xerces-C++ based implementation of XMLParser.
- Added overloaded System constructors allowing a custom XML parser to be used.
Added: Menu widget set (currently available for WindowsLook module only).
Added: Generic drag/drop support widgets.
Added: Write-only "ColumnHeader" property to MultiColumnList allowing specification of columns within XML layouts.
Added: Read-only "RowCount" property to MultiColumnList to return the number of rows in the list.
Added: Support for IDs to MultiColumnList rows, allowing easier access to rows (since index values can change).
Added: Lua based ScriptModule (including optional embedded lua and toloua++) for Win32 and Linux users.
Added: resourceGroup parameter to executeScriptFile methods.
Added: Scripted event handler support extensions plus typo fixes. Special thanks to lindquist.
Added: Samples support framework (Win32 and Linux)
Added: 'FirstWindow' sample. (Win32 and Linux)
Added: OpenGLRenderer::setDisplaySize member function to enable display size changes to be notified.
Added: Config file setting to allow specification of logging level.
Added: Option to make the 'rise on click' default behaviour optional. Based on idea from patch #1124682.
Added: Alt keys as a system key. Patch #1170194.
Added: Irrlicht renderer for Linux users.
Added: Justified text formatting options (patch #1160562 from ChrisKang)
Added: typedef to define DefaultWindow (allowing use of new name in code rather than old DefaultGUISheet class)
Added: Image::getSourceTextureArea method.
Added: argb_t to represent ARGB colour values instead of ulong.
Added: Implementation of 'dead pool' for deferred deletion of Window objects (allows Window destruction from within own event handlers)
Added: New option to Window to state whether 'captured' inputs are distributed to child windows. (Fixes various behavioural bugs)
Modified: Changed ResourceProvider system to support 'unloadRawDataContainer' method, to resolve various memory related issues (Patch #1176745)
Modified: Xerces schema loading to try to get the schema file from the same directory as the xml file being loaded when the default path fails.
Modified: Changed logger from using gmtime to localtime.
Modified: Changed CEGUIBASE_API to CEGUIEXPORT throughout the code. This is in preparation for some Linux ABI improvements.
Modified: Changed FrameWindow titlebar imagery rendering under WindowsLook to look better when titlebar is larger than 'normal'.
Modified: MSVC build to fix alot of compile warnings when including CEGUI from outside the project.
Modified: occurances of 'const static' with 'static const' (via a patch from Clay)
Modified: Logging system so logging begins earlier in system creation.
Modified: EventSet::fireEvent so that global event is fired before the local instance event. (Request #1144062).
Modified: FontManager now automatically sets the first Font created as the default.
Modified: Updated Irrlicht renderer components to take resourceGroup parameter.
Bug Fix: testClassName const correctness.
Bug Fix: Made System::handleDisplaySizeChange notify imageset manager and fontmanager of change.
Bug Fix: OpenGL types causing issues on MacOS X Tiger (patch #1200625)
Bug Fix: Added /usr/X11R6/include as a include search path for OSX
Bug Fix: Empty lines issue with word-wrapped text formatting (patch #1175118)
Bug Fix: Win32 fix (fabs -> fabsf to avoid double-to-float warning treated as error)
Bug Fix: MultiColumnList::setItem was setting owner on new item without checking new item was valid.
Bug Fix: MultiColumnList::setItem checking 'isAutoDeleted' on new item (which could also be null), instead of old item.
Bug Fix: Vertical scrollbar access properties were broken.
Bug Fix: Anti-alias setting for fonts.
Bug Fix: Issues where Logger was needed before it was created.
Bug Fix: Horizontal scrollbar would sometimes have wrong length.
Bug Fix: Issues with STLport where functions are not correctly in the std (_STL) namespace.
Bug Fix: Debug guard controlling Insane level logging was around the wrong way.
Release 0.2.1
=============
Added: Spinner widget.
Added: ScrollablePane widget.
Added: Tooltip widget.
Added: RPM spec file.
Modified: In the Xcode build, changed framework name to CEGUI instead of CEGUIBase (for Ogre's CEGUI renderer).
Modified: Promoted custom image properties for PushButton from 'look' modules into base class.
Bug Fix: Some delete/delete[] issues for String class fixed, moved all String delete usages into .cpp file.
Bug Fix: Modification to ensure stable index values for tab buttons and tab content.
Bug Fix: Spacing between non-autoscaled bitmapped font glyphs was incorrect.
Bug Fix: FrameWindow title bar and close button were still clipped when clippedByParent was false.
Bug Fix: Text extents calculations were incorrect under certain cicumstances.
Bug Fix: Added a work around for over-optimisation bug in MulticolumnList under VC++.
Bug Fix: WindowsLook titlebar was not using correct set caption colour.
Bug Fix: OpenGL configure options did not function correctly.
Bug Fix: In System constructors the logfile parameter was missing a const specifier.
Bug Fix: Direct3D renderers had missing cull mode state setting.
Bug Fix: SimpleTimer::elapsed was returning incorrect values.
Bug Fix: Removed incorrect usage of Win32 dll import/export construct from enums.
Bug Fix: List box items (ListboxTextItem) suffered from a cumulative alignment issue.
Bug Fix: Fixed a type conversion warning in CEGUIFont for MSVC++.
Bug Fix: Baseline and Linespacing calculations for bitmapped / static fonts was incorrect.
Bug Fix: 'make dist' fixed on linux.
Release 0.2.0
=============
Added: Support for resource provider resource groups to loading & parsing methods.
Added: MouseButtonDown event auto-repeat feature.
Added: System::getSystemKeys method to return current system keys value.
Added: New setting in Window to receive muliple mouse down events instead of double/triple clicks.
Added: Ability to define split direction of triangles used for quads
Added: Font::getFontHeight method to return pixel height of largest glyph.
Added: Error logging for when freetype fails to load a glyph.
Added: Various new methods to TabCrontrol base class.
Added: Callback support when setting properties loaded from XML layout files.
Added: Checking and inspection of default values for Properties system.
Added: Global events system.
Added: Vertical VU-Meter style progress bar to Taharez Look.
Added: Extensions to font system which give support for scaling the text output.
Added: Support for MSVC++ 6.0 native STL implementation.
Added: Font::getPointSize() method to return point size of a dynamic font.
Added: Mechanism for Direct3D renderers to detect display size changes and fire EventDisplaySizeChanged.
Added: Lost device recovery for both Direct3D renderer modules.
Added: SchemeManager::unloadAllSchemes method.
Added: Initial system for time based updates / window automation.
Added: CEGUI::System constructor overload to allow custom ResourceProvider to be specified when also using a ScriptModule.
Added: OpenGL renderer.
Added: uint32 and uint16 datatypes.
Modified: Layout loading code to properly throw CEGUI errors out of xercesc parser.
Modified: Fixed font support under AMD64.
Modified: Changed all const strings in the base library to be of type CEGUI::String instead of UTF-8 buffers.
Modified: Removed public dependency on xerces-c (still required for base library itself though).
Modified: Replaced dependency boost::regex with embedded copy of pcre.
Modified: Replaced dependency boost::timer with SimpleTimer class.
Modified: TabCobtrol widget now uses '__auto_' naming scheme for generated child widgets.
Modified: Global update of website, contact, and copyright information.
Bug Fix: moveToBack was operating upon and adding target window to its own child list instead of its parents.
Bug Fix: Editbox changed to allow text to be altered in onTextChanged/EventTextChanged without causing carat position to become invalid.
Bug Fix: Font updated to use correct values for Linespacing and Baseline.
Bug Fix: Added various missing includes.
Bug Fix: Minor adjustment to layout in TLComboEditbox to fix text clipping issue.
Bug Fix: Text alignment within gui elements.
Bug Fix: Drag-Sizing for segments would be incorrect if they had negative relative 'left' positions.
Bug Fix: Some component widget layouts were getting incorrect sizes.
Bug Fix: Fixed minor imagery alignment issue for Taharez frame window imagery.
Bug Fix: Child windows would sometimes 'jump' slightly upon initial activation of a parent window.
Bug Fix: System::setGUISheet updated to trigger re-calculation of relative co-ordinates when a new window is attached as root.
Bug Fix: removed use of void* in properties system to ensure correct casting behaviour.
Bug Fix: All imagery aligned to whole pixels resolving twinkling and blurring issues.
Bug Fix: Constructor overload and support methods to allow successful use of 'pure' D3D devices.
Bug Fix: Made sure events were added to the EventSet in Window before making any calls that may fire an event.
Bug Fix: Various other minor tweaks & fixes.
OgreGUIRenderer moved from CEGUI codebase into Ogre codebase (with the following initial changes):
Modified: Switched HBU_DYNAMIC_WRITE_ONLY for HBU_DYNAMIC_WRITE_ONLY_DISCARDABLE in Ogre renderer to improve performance under D3D.
Modified: OGRE renderer to work under AMD64.
Modified: Ogre renderer to compile against OGRE 1.0 (Ogre >= 1.0.0 is now required)
Bug Fix: Missing shading type and rasterisation mode settings in Ogre renderer added.
Release 0.1.1
=============
Updated TODO file to reflect features already implemented in this branch.
Bug Fix: Missing shading type and rasterisation mode settings in Ogre renderer
Bug Fix: Removed erroneous use of D3DLOCK_DISCARD flag in D3D8 renderer (texture.cpp)
Bug Fix: Dates in the log were using incorrect value for the month.
Bug Fix: Added missing stdio.h include in CEGUIWindow.cpp.
Bug Fix: Font attribute "AntiAlias" was incorrectly documented as "AntiAliased".
Bug Fix: d_resourceProvider member in Renderer base class was not being initialised
Bug Fix: corrected version information in configure.ac.
Bug Fix: Resolved assert issues related to the Ogre debug memory manager.
Bug Fix: Y Spacing calculation on certain ttf fonts was incorrect.
Bug Fix: Added missing _STLP_DEBUG defines in the MSVC++ 7.0 projects.